This is a Exterior Lighting Tutorial with 3ds max and vray, i will
show you how to setup your lighting, camera, shaders and render, we will
working with vray physical sun and physical camera, vray fur and
2sidedmtl, so let’s start it!
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1.- My lighting solution is just a Vray Sun and Vray sky and this is the position of the sun and the settings:
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2.- Also like always i used a vray physical camera with custom settings for the render and this is the setting:
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3.- For the grass i have used Vray Fur with a Vray2sidedmtl and this is the setup for the Vray Fur:
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And the settings for the Grass shader:
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4.- And if you want to know the settings of the other materials here i show some of them:
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5.-For the render settings i used the same settings from my previous
( remember you can OPTIMIZE your render settings, i did pay too much attention to this because i have a render farm, but you can have the same quality or better with lower subdivisions )
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And like always i used Photoshop for to make some color correction and chromatic aberration and smart sharpen.
I hope that you like it and if you some doubts please comment, thanks for watching
1.- My lighting solution is just a Vray Sun and Vray sky and this is the position of the sun and the settings:
2.- Also like always i used a vray physical camera with custom settings for the render and this is the setting:
3.- For the grass i have used Vray Fur with a Vray2sidedmtl and this is the setup for the Vray Fur:
And the settings for the Grass shader:
4.- And if you want to know the settings of the other materials here i show some of them:
5.-For the render settings i used the same settings from my previous
( remember you can OPTIMIZE your render settings, i did pay too much attention to this because i have a render farm, but you can have the same quality or better with lower subdivisions )
And like always i used Photoshop for to make some color correction and chromatic aberration and smart sharpen.
I hope that you like it and if you some doubts please comment, thanks for watching
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