Mar 21, 2012

V-Ray Adv For 3DsMax Ver 1.5 SP4 2009,2010 (32/64Bit) **Fixed**



V-Ray™ Adv For 3DsMAX™ Ver 1.5 SP4 2009,2010 32Bit & 64Bit
The V-Ray rendering system has a rich set of features; we have listed some of the major ones here. For a full list of features and capabilities visit the V-Ray documentation. Please be aware that every features is subject to change without prior notice.
Major features of V-Ray™ for 3dsmax™ ver 1.5 SP4
Core architecture
Multi-platform object-oriented API
Fully multithreaded core
Unified sampling system based on Schlick sampling
Distributed rendering
Efficient shading system specifically optimized for ray-tracing
Modular architecture – many components of the system can be replaced with custom ones
Geometry
Efficient geometry handling
True instance rendering
On-demand dynamic geometry creation
On-demand geometry loading from disk files
Displacement mapping
Catmull-Clark and Loop subdivision surfaces
Extensible with custom geometric primitives through the V-Ray SDK
Image sampling
Three different image sampling methods
Full-scene antialiasing
Progressive path tracing
Support for additional render elements (diffuse, reflection, GI etc)
Advanced color (tone) mapping controls
Extensible with custom image samplers through the V-Ray SDK
Illumination
Physically accurate full global illumination solutions
Different GI algorithms: path tracing, irradiance cache, photon maps, light cache
Reusable GI solutions for accelerated rendering of walk-through animations and animations with dynamic objects
Physically accurate area lights
Efficient illumination from HDR environments
Procedural sun & sky models
Extensible with custom lights through the V-Ray SDK
IES photometric lights
Shaders
Physically plausible materials
Blurry reflections/refractions
Accurate hilights
Sub-surface scattering
Support for efficient material layering
Extensible with custom shaders through the V-Ray SDK
Camera effects
Depth-of-field with bokeh effects
Accurate motion blur
Physical camera model
Extensible with custom cameras through the V-Ray SDK
Extras
Toon effect
Fur generator/raytracer
Extended matte/shadow capabilities
Support for Render-to-Texture mode of 3ds Max
VRaySphereFade to isolate only specific portions of the scene for compositing
Frame buffer
V-Ray specific frame buffer with integrated color corrections and display of multiple rendering elements
Direct rendering to disk for extremely large images, either as OpenEXR files or as .vrimg files
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V-Ray Adv For 3DsMAX™ Ver 1.5 SP4 09,2010 32Bit & 64Bit ** Fixed **
Is realy rendering, no dark, no move cam, very fast – sucsses
Screen Shot
Download:
Torrent:
http://cgpersia.com/torrents/VRay_1_50_SP4_3ds_max_2009_2010_x86_x64_and_3ds_max_2011_x86_100_Fixed_CGPersia.com1.torrent
Download From RapidShare
http://rapidshare.com/files/372396867/VRay_1.50_SP4.rar
Download From FileFactory
http://www.filefactory.com/file/b0ghd4e/n/VRay_1.50_SP4_Fixed.rar
Mirror
3dsmax 2009
http://rapidshare.com/files/372089944/vrsp4-2009-x64.rar
http://rapidshare.com/files/372096089/vrsp4-2009-x86.rar
3dsmax 2010
http://rapidshare.com/files/372100681/vrsp4-2010-x64.rar
http://rapidshare.com/files/372105242/vrsp4-2010-x86.rar
Mirrors uploaded by Animatck.
Enjoy it!
Play BOY’s
This post was submitted by Play BOY's.

Copypasta from: http://cgpersia.com/2010/04/v-ray-adv-for-3dsmax-ver-1-5-sp4-20092010-3264bit-fixed-5566.html#ixzz1pjtmUQy9

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